Net Bookings Declined Slightly on Lower Catalog Revenue
Net Bookings decreased 2.6% to $1,385.9 million, driven by lower revenues from the Grand Theft Auto series and Color Block Jam, partially offset by strength in NBA 2K.
At the archive date, TAKE TWO INTERACTIVE SOFTWARE INC was expected to release its Q3 2026 10-Q filing on November 4, 2026. Last quarter: Take-Two posted a wider net loss in Q1 FY2027 despite modest revenue growth, as gross margin compressed and operating expenses rose ahead of the highly anticipated Grand Theft Auto VI launch.
EPS Estimate
$0.96
Revenue Estimate
$1.58B
Analyst consensus captured from Finnhub and Financial Modeling Prep. This archived preview is no longer updated with later results; see the TTWO page for retained reports.
Drawn from management commentary in the Q2 2026 10-Q:
Net Bookings decreased 2.6% to $1,385.9 million, driven by lower revenues from the Grand Theft Auto series and Color Block Jam, partially offset by strength in NBA 2K.
Gross margin fell from 62.9% to 57.5%, primarily due to the reversal of expense related to forfeiture of awards in the prior year period that did not repeat.
Selling and marketing expenses decreased 9.7% to $369.7 million, reflecting lower marketing outlays for mobile titles such as Color Block Jam and Match Factory!, as well as the Sid Meier’s Civilization and Borderlands franchises.
Revenue
$1.53B
+2.00% YoY
EPS (Diluted)
-$0.18
-157.14% YoY
Gross Margin
57.5%
-5.3 pts YoY
Operating Income
-$35.5M
-264.35% YoY
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